🏗 Delysium Patch Notes v0.0.2

Overview

In this patch, special care was taken to improve players’ in-game experience.

Animation and UI adjustments have been made to ensure messages display properly and character animations feel more fine tuned.

We have also fixed multiple bugs which you can read about further below.

We hope you enjoy the changes, and as always, let us know your feedback in our Discord!

Feature Updates

  • Added message display when teammate is killed
  • Turning animation adjustment
  • Kill messages
  • Added equipment configuration
  • Added character’s initial equipment and prosthesis
  • Added limitations for male-character’s new physics box
  • Added limitations for female-character’s new physics box

Optimization Updates

  • Optimized dungeon instance creating issue
  • Added “clear log-in status”
  • Opened player’s data management tick
  • Player self-kill message display
  • Added message display when player is killed
  • Fixed ESC function in interface
  • Added stimulus parameters: player shooting, player aiming, NPC being aimed
  • Increased scrolling banner play time
  • Added equipment configuration, fixed
  • Equipment name
  • PVP-demo rules, fixed matching texts
  • Core fight, body parts’ skeleton logic adjustment
  • Player data synchronization adjustment
  • Keyboard shortcut binding notification
  • Made AWS-PLAYER the default server
  • Added map’s successful callback
  • Fixed reset material in equipment and attire
  • Changed scrolling banner running time based on server configuration
  • Added keyboard saving function
  • Shotgun muzzle flame effect optimization
  • Health bar display in integers after cutting off
  • Added division parameter
  • Deleted next line character in team manifesto
  • Team detail optimization
  • Team health bar optimization
  • Adjusted carbine rifle and shotgun recoil
  • Added a judgement to determine if a target is a teammate
  • Victory character display interface adjustment
  • Adjusted teammate information setting
  • Added initial names to NPC
  • Speed set to 0 after character revival
  • Disconnection/reconnection issue optimization
  • Notification state adjustment
  • Curve adjustment

Bug Fixes

  • Fixed a bug where “Create team”, “Edit team” still exist when interface is opened
  • Fixed a bug where there’s no UI after opening inventory/backpack when character is dead
  • Fixed a bug where the character is shown to be underground after constantly crouching
  • Fixed a bug where player can’t revive when interface is opened
  • Fixed a bug where some NPC would not change action based on their status
  • Fixed a bug where switching guns or dropping guns while hip-firing will exit hip-fire state
  • Fixed a display error on maximum team numbers and current ranking
  • Fixed a bug where equipment detail is missed while scrolling down in Equipment page after pressing Equipment
  • Fixed character’s turning bug
  • Sprinting is disabled while crouching. Self-kill from falling has no hit feedback
  • Fixed NPC escape direction calculation error bug
  • Fixed a bug where character can’t return to initial position
  • Fixed a bug where names are not shown from disconnection of forced quit
  • Game frozen after breaking away from game localization
  • Some items have gun marks after being hit, most items have no obvious gun marks after being hit
  • HUD main UI is null/empty
  • Fixed a bug where male character walks automatically while aiming
  • Weapons on the back are hanging in the air while aiming with right click using a shotgun
  • Player can’t pick up the weapon when it’s dropped into a wall
  • “Delete” button still available when there’s no mail. Confirmation window pop up for the second time
  • Mail detail unclickable while in video call
  • Issues with camera view while shooting at the sky with a shotgun
  • Only player themselves can see the pick-up animation, but not others

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